6 Aug 2007
STUFF OF NONSENSE
5 Aug 2007
DOING MORE WITH THE BLACK BOX
Sony New Zealand was responsible for leaking one major tidbit of news about the upcoming functions of the Playstation 3, namely, that it will be able to be used as a digital recorder, ala Tivo and MySky. Recently I've also been looking at some of the great networking features of the PS3... since I wrote this I've been accessing my PS3 and laptop at home from wireless hotspots all over the country. I haven't tried it on an international basis yet but would be interested in hearing the experiences of anyone who has...
NETWORKING THE PS3
by Peter Griffin | from the New Zealand Herald
The PlayStation 3 is back from the repair shop after inexplicably dying on me. Since its return I've been testing out Sony's claim that the PS3 can serve as the multimedia hub for the home.
You see, I want to have all my digital media - music, videos and photos, in one place that I can access, ideally from anywhere in the world. I want the networking side of it to be easy and the interface to be nice to look at. Does the PS3 deliver? Yes, mostly it does.
Sony and the PS3 are part of the Digital Living Network Alliance which has set standards to make it easy for various consumer electronics devices to network together. This is where computers and lounge-centric gadgets like games consoles and digital recorders finally shake hands.
By activating media sharing in Windows Media Player 11 on my laptop, the My Music, My Videos and My Pictures folders were recognised by the PS3. Two icons denoting the laptops now appear on the PS3's user interface on my TV screen and I can browse, play and copy the contents of those remote folders to the PS3's hard drive. All of this connectivity is done wirelessly. The laptops beam the files to the PS3 which gains its internet access via the wireless connection provided by my router. The only cables involved provide power.
Then I introduced my PSP to the mix. The PSP is Sony's underrated handheld gaming device. Released in New Zealand in September 2005, it had the potential for iPhone-like success, but has been hamstrung by its unpopular UMD disc format for movies. A couple of years on, it is still a slick-looking device. The Wi-fi connectivity makes it easy to network and the software updates have kept useful new features coming.
The PSP talks wirelessly to the PS3 so all of that media I've assembled on the network can be accessed from the PSP. I now use it for playing media around the house with great results. Even video trailers I've downloaded from the PS3 network stream smoothly over the wireless connection. It's changing the way I access digital media in the home. But using the internet, the PSP is capable of extending that multimedia network to wherever there is wireless network coverage.
So I set off walking in the driving rain down to Courtney Place in Wellington, where between Telecom and CafeNet there's very good wireless hotspot coverage. At a coffee shop I produced my PSP and logged onto Telecom's hotspot, then into my home media network. I was impressed and a bit surprised when the PS3's interface popped up, showing all the music, photos and videos stored on my two laptops and the PS3's hard drive back at the house.
I could have been doing this from any wireless hotspot in the world. .
But while the wireless networking between PS3 and computers and PSP in the home is fairly flawless, connecting back to your media network from public hotspots is a little problematic.
For starters, most public hotspots require you to log in using a web browser and surfing the web and punching in password details on the PSP can be pretty frustrating. Still, I was determined to make this work but my experience connecting to three different public hotspots around Wellington was that streaming music to the PSP is pretty patchy. Video is much worse. Its easier to load up the Memory Stick slotted into your PSP with music and video, iPod style - at least you'll get uninterrupted entertainment.
But the good experience on my home wireless network suggests that streaming over private networks delivers better results.
Upcoming PSP and PS3 software updates are likely to allow you to use the PSP to video conference with other PS3 and PSP owners.
Ideally, you'll be able to make a PSP video call over a wireless hotspot back to the PS3 at home, so you can conference with family members. That would be pretty useful.
For me, the multimedia networking aspect of the PS3 is far more exciting than the console's gaming capability, which isn't much different from that of the Xbox 360.
But it has to be cheaper. The console costs US$500 ($630) in the US. New Zealanders are paying $1200. That price needs to be slashed but Sony says there are no immediate plans to drop the price in New Zealand.
Whether the PS3 emerges as the leading multimedia hub for the home is up in the air, but at the moment it is perhaps the best example of a user-friendly consumer electronics device that serves that purpose.
THE LESSONS FROM MORGO
Anyway, Morgo was a great event once again. I hope the feature below, which ran in The Business gives the impression of a tight-knit group of entrepreneurs getting together to discuss some of the issues their businesses are facing, because that's what Morgo is. Without any proper representation for the IT sector at an industry level it's sort of a defacto event for setting the agenda, examining the isues of importance. In addition to the feature, I also blogged from Morgo for the Herald:
MORGO: A tale of two tech listings
MORGO: Going global from NZ
MORGO 2007 - highlights from the tech talkfest
By Peter Griffin
Jenny Morel knows how to get a good crowd together. The venture capitalist’s invite-only retreats have, for five years straight, drawn the top ranks of the tech sector.
Last week’s Morgo summit in Waitangi was no different.
The seeds of business deals have been planted at Morgo, stock exchange listings quietly planned. A sense of kinship pervades the proceedings. The competitive spirit may have come out during the haphazard games of Segway polo held on the manicured lawn of the Copthorne Hotel, but Waitangi was full last week of innovative people united in the goal of growing their technology businesses quickly.
If anyone knows a thing or two about that, its Trademe founder Sam Morgan, who in the space of seven years built his tiny internet auction business into the country’s most popular website before selling it last year to Fairfax in an unprecedented $700 million deal.
Morgan also knows the value of Morgo – he met entrepreneur Craig Meek at last year’s conference and went on to invest in his data visualization company, iVistra. It was Morgo that put him in touch with DeviceWorks, which recently won worldwide attention with its Lomak light-operated mouse and keyboard, which is designed to help the disabled use computers. Morgan is now an investor in the business and is casting the net wide for new opportunities to plough his share of the Trademe sale proceeds into. Morgan’s investment adviser accompanied him to Morgo in the hope of finding some leads.
“I’ve made a few start-up investments and I’ve made a few social investments,” says Morgan.
“I don’t invest in stem cell research, just because I don’t get it,” he says.
He has underwritten the formation of a micro-finance scheme in
“I’m planning on being there in some capacity for quite a while yet,” he says.
But he recognizes succession planning is underway and that involves building a team he trusts – then leaving them to get on with their work. His “Don’t be a dick” mantra, the equivalent of Google’s “Don’t be evil”, became a bit of a catchphrase at Morgo.
“Moving out of the picture means making sure everyone has the ‘Don’t be a dick’ certificate,” says Morgan, who sits on the board of listed accounting software Xero, the creation of another Morgo regular, Rod Drury.
“I really hope it’s the Nokia of New Zealand,” Drury said of Xero towards the end of his speech at Morgo.
“This is a ten year play. I plan to work until I’m at least 50,” he added.
After last year selling his mail archiving company Aftermail to US software company Quest, Drury could have retired. That wasn’t an option. Drury says the aim was always to sell Aftermail so he could fund his next venture, which he always anticipated would be a public company, listed on the NXZ.
“I thought if we want to be here in the long term, we’ve got to do it as a public company,” he said.
For Drury, preparing Xero for going global has meant investing heavily in getting top talent onboard and designing a software platform that can easily be tweaked for bigger markets.
“The breadth of the wall chart was built from day one,” he said.
“We did a lot of R&D so... we could have one system across the world.”
Sysdoc founder and director Katherine Corich faced a different challenge trying to scale her document management company in
“It’s definitely a land of old boy networks,” she told Morgo. No more obvious was that than in the Government sector, where Korich says seven IT providers claim over two-thirds of the budgeted IT spend.
“You have to align yourself with one of ten providers. I’ve focused on getting non-executive directors with extensive
If those who spoke at Morgo honed in on some specific examples of how they have refined their businesses for global expansion, it was left to Endace-founder Selwyn Pellet to issue a rallying cry for the tech sector in general.
“As New Zealanders, we don’t have to be second class citizens. We are good,” Pellett reminded his fellow entrepreneurs.
But reeling off a list of similarly small countries that have grown thriving technology sectors –
“If you stick with five – ten per cent growth a year, it’s not going to happen,” said Pellett.
“The business plan needs to be a hairy-arsed audacious goal.”
Endace, a maker of networking management technology with a global blue chip client base, was the first
“If you want to get out of the trenches and start charging, list your company,” Pellet advised. But for those considering a public listing, and there were several at Morgo, we told them to “look beyond the listing”, to have a long term goal for success.
“We listed Endace. The end goal was the listing. Suddenly we had to pump really hard to get going again.”
Endace had created seven New Zealand-based millionaires who have gone on to reinvest.
“Instead of us being bought, we’re going around the world buying companies.”
“The entrepreneurs in the room have to do more and more companies. They’re not allowed to retire,” he added.
Andy Lark, a Silicon Valley-based marketing guru, who heads NZTE’s technology beachhead in the
“The real model for me is
“It’s because they’ve differentiated between what’s a good business model and what allows them to succeed outside of their market.”
Later, in a small session devoted to using the internet to overcome the tyranny of distance, he explained how much
“People are breaking down the barriers between themselves and the customer using the web,” he said.
“Information is a commodity and it doesn’t cost too much to share it.”
APPLE & GOOGLE PHONE IN THE NEWS
The gPhone is in the works
by Peter Griffin | Tomorrow's World in the Herald on Sunday
If there was any doubt that internet search giant Google has its heart set on dominating the mobile phone industry the way it has the internet, it was well and truly snuffed out last week.
Last week I reviewed Apple's iPhone which, with its touch screen and intuitive user interface, is a game-changing device. By as early as next year, if rumours of Google's tie-ups with Taiwanese hardware makers are correct, the gPhone could be on the market, offering even more compelling functionality.
APPLE IPHONE FIRST LOOK REVIEW - 8/10
by Peter Griffin | Tomorrow's World in the Herald on Sunday
I've finally had some decent hands-on time with the Apple iPhone, the music player cum phone released on June 29 in one of the most anticipated product debuts in history.
Google muscles in on mobile
by Peter Griffin | from New Zealand Herald
by Peter Griffin | from the New Zealand Herald
New Zealand
While the three share an interest in gadgets, their iPhone purchases also fall into the category of market research - they may soon be tailoring services to meet the new gadget's requirements.
Derek Handley's (pictured left) company, The Hyperfactory, designs and hosts internet-based advertising and branding campaigns for companies with a focus on the mobile internet delivered to phones.
Simms (pictured left) picked out Apple's "dumb exclusivity deal" with AT and T which limits use of the iPhone to one mobile network in the
Locked out
28 Jun 2007
REVIEWS: THE OFFICIAL FREEVIEW RECEIVERS
Digital satellite TV operator Freeview admits a "stuff-up" with its flagship brand of set-top boxes marred the service's launch, but says the technical glitches are now behind it.
There are two Scart connections, one for the TV and one to feed the signal to a VCR or digital recorder. I'm not a big fan of Scart cables, but they seem to work fine here. Set-up was a breeze - I simply plugged the satellite lead coming from the wall into the Hills box, connected the Scart cable to my TV, plugged in the power cable and was away.
The Zinwell receiver has a larger form factor than its Hills rival, although it performs almost the exact same set of functions.
25 Jun 2007
THE WEBSTOCK SPECIAL
I didn't get a chance to post these last week as I was tied up posting on another blog. Webstock Mini was a great event and credit to Natasha Hall and the others on the team who continue to put on some worthwhile internet events in Wellington.
The new Internet: All fizz and no substance?
by Peter Griffin | from New Zealand Herald
It was with great anticipation that I settled into a seat at the Paramount Theatre in Wellington this week to listen to a bunch of internet experts debate a very live topic - whether the new wave of websites gathered under the Web 2.0 banner is "all fizz and no substance".
The debate could have gone anywhere and indeed it ranged widely.
"People just aren't that technology savvy," argued Radio New Zealand producer and head of the "fizz" team, Mark Cubey.
"Second Life? It's that versus House on a Tuesday night. Yeah, Second Life just doesn't have the dialogue. We're talking about stuff that is real and you can't tell me Web 2.0 is real," he concluded.
Cubey's opponent, Philip Fierlinger, a former dotcom entrepreneur and now developer at accounting software maker Xero, said the money paid for Web 2.0 ventures such as MySpace and YouTube, spoke for itself - essentially, there was substance where there was money.
"Is US$500 million [$658 million] substantial? Is US$1.5 billion substantial?" he asked.
Austrian database architect Sandy Mamoli cleverly worked away at Web 2.0's biggest weakness - its ability to create online worlds for its users that are detached from reality.
"We don't share our tacky tastes or our boring personalities," she said.
"Web 2.0 creates a huge gap between the online persona and who we really are. Web 2.0 makes it much easier to be fake."
Brenda Leeuwenberg, online producer at NZ On Air, saw it differently.
"Sometimes there are moments of pure joy in what people put out there on the web," she said. They are both, of course, quite right.
Web developer Mike Brown sees the rise of Web 2.0 as a giant conspiracy to advance the cause of the letter "R", which indeed defines a fair number of Web 2.0 website names - Twitter and Flickr being just two on Brown's list. "You might think it's just a case of letter jealousy, but R wants to be an A-lister," said Brown.
And so the arguments bounced backwards and forwards for an hour or so mirroring the global debate about the value of Web 2.0 services and intensifying as web sceptics hone their argument.
The anti-Web 2.0 arguments have perhaps been best articulated by the British web entrepreneur and author Andrew Keen who in his new book The Cult of the Amateur suggests that the proliferation of user-generated content that's central to the Web 2.0 way of doing things is killing culture.
Others are saying similar things. Take US technology commentator John C. Dvorak's dismissive take on the newest of the Web 2.0 players Twitter, a "micro-blogging" service that allows you to post short updates during a day to keep everyone abreast of your activities - no matter how mundane. Dvorak sees no substance in that, other than to provide a record for the sociologists of the future.
"All of these sorts of networks should provide a trove of insights into society - if the entire system is archived and turned over to the sociology departments of some major universities," he wrote recently in a PC Magazine column about Twitter.
"I'm afraid that the people who implement stuff like this never think in these terms."
Dvorak admits he was also dismissive of podcasting and blogging when they were introduced yet he himself has since become a podcaster and a blogger.
Which just goes to show how hard it is to pick where the Web 2.0 movement will lead us.
For the record, the team pushing the argument that there really is substance in Web 2.0 won the Webstock debate by a slim majority. That wasn't surprising given Webstock's audience, which text messaged in votes for the teams and was filled with web developers.
There are 140 web development companies in Wellington alone. The industry has rapidly geared up for the local impact of this new phase of internet development. There's plenty of fizz on the local scene in everything from online retailing to insurance, but there's also a fair bit of money floating around.
I think the debate came out how it should have, despite the "fizzers" presenting a more compelling and humorous argument than those with substance.
Above all the inane chatter on Twitter, the annoying music blaring at you from MySpace pages and the flying penises in Second Life, there's something powerful going on in these new web communities.
Whether they will all live on remains a moot point, but one thing is for sure, the new makeup of the internet is seriously changing our approach to information use and social interaction. Whatever price you put on that, such transformation in a few short years has been nothing but substantial.
On The Web
www.myspace.com
www.secondlife.com
www.twitter.com
www.webstock.org.nz
by Peter Griffin | from New Zealand Herald
It's the place where virtual friendships are made and digital real estate is bought and sold, but educators say the fast-growing Second Life community is also a powerful tool for collaborative learning.
On first appearances it doesn't seem very productive: a group of digital avatars - the online creations of real people - sit around a campfire in a pleasant park, chatting away.
"This experience can be a lot of fun," says Leigh Blackall, an education development manager for Otago Polytechnic.
"We drink around the campfire and the beers are programmed to make us tipsy."
Blackall conducted a Second Life meeting of education professionals from around the world during his speech to the Webstock internet conference in Wellington on Tuesday, and says that such virtual meetings could be the future of long-distance learning.
"It wasn't until I had my first encounter with a purpose in Second Life, like a meeting, that I realised what it's all about. There are a lot of people in education trying to get into this."
build their own world is seen by networked learning experts like Blackall as an ideal forum for students to collaborate and share ideas.Its potential has already been recognised by Second Life's creators, Linden Lab, who have set up Campus: Second Life, which allows a free grant of land in the virtual Second Life world to an educational organisation for the duration of a semester.
Discounted land plots are also on offer for schools and universities - something of tangible value in a world where an island will set you back US$1600 and US$100 a month in upkeep.
Whole islands can be bought by educational institutions where entry is restricted to their real-life students.
Educational professionals collaborate on a Second Life wiki - a type of online database - to standardise virtual education tools.
Blackall says the potential for development of educational resources in Second Life is huge, but that the tightly funded education sector is hesitant to invest in the online community, which has 7.2 million members and can turn over the equivalent of US$1 million a day in virtual currency.
"So far, no takers," he says ofprojects he has suggested. "It's quite difficult to get things going in education."
Blackall says the real-time aspect of Second Life makes it "bandwidth hungry" and suitable only for high-speed internet connections. But Second Life is becoming increasingly sophisticated - he is particularly looking forward to Second Life users being able to display websites within the online environment.
Students could, for example, sit in a virtual meeting collectively editing a wiki document.
COMMENTS:Hi Peter,
Wanted to thank you for your article on Leigh Blackall's Second Life presentation and also to let you know that there is already a small but thriving NZ education community in Second Life.
Here at Nelson Marlborough Institute of Technology (NMIT) in Nelson, we are investing in an island in Second Life to explore its potential for enhancing our students learning.
In fact NMIT already has a presence in Second Life - we have been renting space on EduIsland alongside places such as the University of Cincinatti and Universtiy of Hawaii! Our space is called the NMIT Garden of Learning, and apart from being a space for some of my students to explore Second Life, it is also the venue for the informal meeting of the Kiwi Educators group at 2pm (NZ time) every Sunday afternoon.
If you are interested there is more information on our Second Life Interest Group website (www.nmit.ac.nz/research
We are now planning several projects which will be undertaken once the island is operational and have received some funding from the government's e-Capability Fund to help us get going! The exploration of NZ education in a virtual world is very definitely underway.
Many thanks
Dr Clare Atkins
School of Business and Computer Technology
NMIT
The Kiwi Firefox connection
Aucklander Robert O'Callahan, who as a contractor to the Mozilla Corporation has been working on some of the new features that will be built into the upcoming Firefox 3.0 web browser, gave an interesting Webstock presentation on where browser development is going.
O'Callahan demoed some new Firefox features, such as the updated Gecko rendering engine and offline web browsing functionality that will be available in Firefox 3.0, but he used the bulk of his presentation to explain the philosophy around open source web development.
O'Callahan seems wary of the growing focus in web content development on Adobe's Flash player. That's because Flash and its new rival, Microsoft-developed Silverlight, operate on a different model to the web tools the open source community comes up with. They're essentially privately owned and controlled.
"We want to avoid people getting a monopoly on web clients. If you can control who can render web content, you control the platform," says O'Callahan, who has contributed to Mozilla since 1999.
He believes there's plenty of life left in HTML, the standard language of the web and that focus should be put on fixing the bugs in existing web pages and doing smarter things with HTML than trying to "supercede the web with shiny new design".
"You can add things to HTML that are harder to do if you don't control the platform," he added.
O'Callahan believes the dominant browser vendor, Microsoft "isn't so interested in the web at the moment ".
"We have to unseat their dominance and gain market share with browsers interested in pursuing our mission," says O'Callahan.
The mission of course is to keep development of the web open so that no one company or technology can control its evolution. O'Callahan seems pretty ambivalent about Apple's move to release its Safari web browser for Windows computers.
"We'd like Safari to take all of Internet Explorer's market share and none of ours," he says.
"I wouldn't trust Apple any more than Microsoft necessarily if they got the monopoly."
O'Callahan said developing open source alternatives to more sophisticated web tools was essential to keep browsers like Firefox competitive. One set of functionality that's viewed as being particularly important is offline browser capability.
The idea is that when you type a URL into the web address bar when you're not connected to the internet, the browser will search local storage for a cached copy of the page and allow a certain amount of functionality and data back-up. When you go back online, the local version of the application syncs with the version stored on the web and updates it.
"It's similar to cookies, but with more grunt and more storage," says O'Callahan. Google has developed similar technology to allow its applications to be used offline with the open source development tools, Google Gears.
New Zealand's association with the Firefox browser, which has rapidly gained market share at the expense of Microsoft's dominant internet Explore browser, is very strong. Ben Goodger, a lead Firefox developer who also works for Google is a kiwi and O'Callahan said there are three paid Firefox developers based in Auckland, with scope for the team to be expanded if people with the right skills can be found.
O'Callahan's blog can be found here.
COMMENTSBarnacle
You might want to check out Robert's presentation at the Auckland Web Meetup. He covers the offline stuff, new video formats and font rendering in FF 3. It can be found here - http://www.meetup.co.nz/2007/06/21/video-june-meetup-robert-ocallahan-
(MANNED) MISSION TO MARS
Photos courtesy of my friend Ellie who visited Nasa in 2003 and got up close and personal with the Mars Rover!
It has to be one of the more unusual job descriptions ever advertised: spend 18 months locked in a metal tank with five other people, eating vacuum-packed food, with only radio contact with the outside world.
But that's exactly what the European Space Agency is looking for people to do, and it's all in the name of space exploration.
The agency and the Russian Institute for Biomedical Problems want to simulate a manned mission to Mars, including the 520-day trip to and from the Red Planet, the landing of a space craft and the scientific testing such a trip would involve.
Why undertake such a time-consuming experiment? Because space agencies have their hearts set on landing people on Mars. As the ESA explains: "To go to Mars is still a dream and one of the last gigantic challenges. But one day, some of us will be on precisely that journey to the Red Planet."
To give any such mission a chance of succeeding, it needs to be simulated first, in part to determine whether astronauts would be able to psychologically cope with being cooped up together for such an extended time.
The agency admits the whole thing has the feel of a reality TV show. I could imagine it turning into one massive episode of Big Brother, with bed-hopping astronauts, territorial arguments and emotional meltdowns.
But the agency says the volunteers on the simulated mission will be kept busy carrying out the activities Mars-bound astronauts would be given. So it wants candidates with scientific, engineering and medical backgrounds.
The six participants will live in a series of metal compartments about 200sq m in size - roughly the space of four studio apartments stuck together. There will be living quarters, a kitchen, a research area and medical room. They'll be able to talk to the equivalent of ground control and presumably their families, but once the hatch is closed and the astronauts start their journey, they will be on their own, having to fend for themselves if anything goes wrong.
The experiment could produce a treasure trove of information for psychologists and the agency is working out what scientific tests it will carry out on the participants.
Key will be exploring the group dynamic that develops, the effects of the confinement on things like sleep, mood and the ability to perform complicated tasks. The agency also plans to look at medical procedures that could be performed.
As the months pass, scientists will no doubt be peering into the tanks via closed-circuit TV cameras, to scrutinise everything that goes on.
Mars is about 1 1/2 times as far from the Sun as the Earth is, though the distance between the two planets fluctuates wildly from around 56 million kilometres in 2003, when they were at their closest in tens of thousands of years to 380 million kilometres at their farthest apart.As epic as any manned trip to Mars will be, many countries - the US, China, and the members of the European Space Agency included - are investigating the potential.
There have been several unmanned trips and another will begin in early August when the US$414 million ($542 million) Phoenix Mars Lander will be launched. Phoenix will land on the northern Martian plains, on top of ancient fields of ice which lie below the planet's surface. The plan is for Phoenix to scoop up some ice and analyse it, beaming the results back to Earth.
As much as the Mars Rover's exploits on the Red Planet caught the world's attention, that will be nothing compared with the buzz a manned mission would generate. So who wants to be the first Kiwi to pretend to go to Mars? The hyperactive and claustrophobic need not apply.A few robotic Mars discovery vehicles from the Nasa colection. Remember when Rover's wheel got stuck on a rock? Easy to dislodge on the floor at Nasa, not so easy when you're using a joystick to control a robot that's tens of millions of kilometres away...
24 Jun 2007
THE PROBLEM WITH "P"
Charlotte likes to deal to her favour customers from the rear pew of St. Patrick's and when leaving church one Sunday she is knocked unconscious and kidnapped by Thomas Schumacher and his colleague Keith. The two are middle aged bankers whose children's lives have been ruined by the P Charlotte sells. Frustrated at the pace of the police investigation into Charlotte's activities, Schumacher decides to take matters into his own hands leading to the following scene...
INT. SCHUMACKER’S GARAGE -- MORNING
The garage door closes behind Thomas’ car. He and Keith climb out and slide Charlotte across the backseat. She is limp within their arms but begins to revive and fight.
THOMAS
Get the chain and lock!
He holds Charlotte while Keith grabs a chain off a workbench that runs the length of one side of the garage. Thomas slaps Charlotte across the face twice and she stops struggling. He drags her to a steel chair that sits with its back hard against a boat trailer which holds a large red speed boat. Taking her arms he holds them together behind the chair while Keith wraps the chain tightly around them and loops the chain through the safety latch of the trailer.
Charlotte looks up at Thomas groggily. He leans against the workbench tired form the exertion. He points at her.
THOMAS (CONT’D)
There she is. Doesn’t look like a drug baron
does she? With a broken nose, chained up. It’s
not like the movies. No henchmen, no weapons?
He flicks a look at Keith who pants away wearing a Balaclava.
THOMAS (CONT’D)
You did check her for weapons?
MR GREY
I checked, just a mobile phone and
some keys.
A shot of the phone and keys sitting on the workbench.
THOMAS
Good.
The three of them regard each other. Charlotte spits onto the garage floor. The spit is red, laced with blood.
THOMAS (CONT’D)
Be my guest. And scream away if you want.
We’re pretty private here.
CHARLOTTE
(clears her throat)
What is this, you want me to cook for you?
Thomas bursts out with forced laughter. Keith joins him from behind his mask. The laughter carries on, echoing in the garage. Charlotte studies the two men and looks around the garage. A series of shots with the men’s laughter over the top: Tubs of paint on a shelf, a ride-on lawn mower parked in the corner, fishing rods hung from the rafters of the garage.
THOMAS
I think you’ve done enough of that for one
career, madam. Think of this as the Spanish
Inquisition but it doesn’t matter if you truly
do believe in God, which you obviously do
because you deal drugs in church!
Schumacher breaks out laughing again. Charlotte scans the room, looking for an out. A shot of her hands exploring the chain and the safety latch of the boat trailer.
THOMAS (CONT’D)
No, this is a confessional in which you are
going to tell us every detail of your operation,
who supplies you with the cold pills, where
you make it and how your dealer network
functions. Understand?
CHARLOTTE
You’re wasting your time, I’m just a dealer, I
get given the stuff and sell it on the streets, I
don’t know whose above or below me.
THOMAS
Bullshit! We’ve been watching you for weeks.
You’re not some curb-crawling drug pusher.
You’re a major player in Auckland, below the
radar. Till now.
Thomas walks up to Charlotte and looks down at her.
THOMAS (CONT’D)
Now the game is over. It’s confession time
and you better not leave out any details.
CHARLOTTE
Or what?
THOMAS
Or what? Or what?
Thomas goes back to the workbench and opens a drawer full of tools. He begins taking them out and placing them on the table during the next piece of his dialogue.
THOMAS (CONT’D)
Well it’s your industry Miss White, you
know what the thugs running it are capable of.
What was that I read in the paper the other
day?
He slams down a hammer on the workbench.
THOMAS (CONT’D)
About that guy working for the Head Hunters?
He was stealing from the gang apparently,
skimming off his own cut of the merchandise
and selling it. Under the table, so to speak. They
cut his head off. A farmer found it in his sewage
pond. They never found the rest of him! Identified
him by his crowns!
He takes a long MACHETE out of the drawer and holds it up for Charlotte to see.
THOMAS (CONT’D)
I can’t claim to be an expert in the use of this thing,
but I’ll give it a go.
He throws the machete on the workbench and nods to Keith. They walk towards Charlotte who retracts against the boat trailer. Schumacher produces a tape recorder, presses the record button and balances it on the speed boat.
THOMAS (CONT’D)
Who supplies you with the pills?
Silence from Charlotte. Thomas produces a smaller knife from his pocket and points it at Charlotte.
THOMAS (CONT’D)
(irritated)
I’m serious, you mess around and I’ll cut
flesh, I swear I will. Where are the pills
coming from!
Silence from Charlotte who sits defiantly. Thomas looks at her annoyed, trying to look staunch. Then he nods to Keith and they walk into the corridor leading to the garage, out of view of Charlotte.
THOMAS (CONT’D)
(whispered)
The bitch is going to be difficult.
He paces around the plush corridor - designer lights, expensive tiles and artwork on the walls.
THOMAS (CONT’D)
I was serious when I said I was prepared to
hurt her, to make her talk.
KEITH
Hurt her? How much?
THOMAS
It depends how difficult she is. I can’t say
she’s got off to a great start. I’m going to ask
her about the source again and if she doesn’t
talk I’m going to cut her?
KEITH
Cut her? You could kill her?
THOMAS
I’m not going to kill her, just a flesh wound. I’m
not going to stab her!
Keith is sweating profusely. He wipes his face with a handkerchief.
KEITH
You could hit an artery or something. What then?
We turn up at the hospital with some girl bleeding to
death? How do we explain that?
THOMAS
I’ll cut her on the ear, cut a piece out of her ear. See
how she handles that.
KEITH
Are you serious?
INT. SCHUMACHER’S GARAGE -- MORNING
Charlotte is sitting on the steel chair, the blood drying on her face. She strains to hear the conversation in the hallway and can make out the gist of it. She runs her fingers over a NUT on the trailer’s safety latch, worrying it.
INT. SCHUMACHER’S HALLWAY -- MORNING
THOMAS
(angry)
I’m dead serious. What the hell are we doing here? I’m completely serious. I’m not going to cut her ear off I’m going to stick the end of this knife into her eye ball!
He goes to go back into the garage, worked up. Keith grabs him and pulls him back.
KEITH
Wait, wait. Calm down. Okay? Cut her
on the face, away from her neck. If she
doesn’t talk!
They look gravely at each other. Thomas nods resolutely and looks at the knife. Keith puts his Balaclava back on. They walk out of screen and we hold on a thermometer on the wall of the garage. The temperature is 32 degrees.
17 Jun 2007
RISE OF THE ROBOTS
A pasty looking child was the centre of attention in
CB2 has a biomimetic body, which includes dozens of actuators to replicate muscles and sensors to simulate touch and hearing. Tiny cameras substitute for eyes.
When CB2 stands up, he needs the support of an adult and his legs shake just as those of a child who is learning to walk would.
CB2’s creators hope the robot can be used to improve understanding of how children develop human relation skills – learn language, recognize objects, interact with other people.
The Japanese have been fascinated by robots for decades, but biomimesis, the imitation of biological functions, is seen by many scientists worldwide as the key to building robots that can operate in unstructured environments. That science is in its early days, but
think of the Terminator or the hordes of sleek androids in I Robot as the ultimate biomimetric robots.
Robots already man the assembly lines of car and electronics factories the world over. It’s a different story when it comes to consumer uses for robots. We’ve been told for years that robots will be infiltrating the household, but the only one to successfully do so has been the Roomba vacuum cleaner, which motors around your floors sucking up dust, mapping out your home in its memory so it knows where it has already cleaned.
Sony last year ditched its much loved Aibo robotic dog and the Qrio humanoid robot because the robots, while impressive, simply didn’t have commercial appeal.
But while the home may remain robot free for a good few years yet while models that can cope in non-structured environments are developed, there is plenty of robotic progress being made in other fields.
The
The Battlefield Extraction Assist Robot (BEAR) from
The six-foot tall BEAR can cross unstable ground and stay upright thanks to the use of gyroscopes and motors controlled by computer. It can carry over 200kg in its arms and kneel down to gently scoop up a wounded soldier. It even has a teddy bear face to put wounded soldiers at ease. It’s expected to be ready for testing within five years.
Built on a much smaller scale, but potentially as useful in the war zone, are LANdroids, tiny robots that can be dispersed to form a wireless radio network to maintain communications.
The US Defense Advanced Research Projects Agency (DARPA) is developing LANdroids to overcome the problem of patchy radio communications in the field. The idea is that the robots are light enough to be carried by soldiers so they can be dropped at regular intervals to collectively form a wireless network for voice and data communications. Mounted on wheels, The LANdroids will also be self-adjusting, so that they can change position to ensure the best signal strength of the network. DARPA wants to get the average cost of a LANdroid down to around US$100 which will be a tall order given the sophisticated work they will be expected to perform.
The robots are coming in all shapes and sizes, but are unlikely to appear any more humanlike for some time to come.
On the web:
http://www.darpa.mil/ipto/solicitations/open/07-46_PIP.pdf
http://vecnarobotics.com/robotics/
NEW WALKMAN PHONES
Ahead of the iPhone’s arrival Sony Ericsson has announced two new music phones with similar memory storage to Apple’s music phone. The Sony Ericsson W960 has 8GB (gigabytes) of internal storage, Wi-fi networking, a first for a Sony Ericsson phone and high-speed data access. There’s a 3.2 megapixel camera and the W960 has smartphone capability syncing Windows email and documents. The slimmer W910 also has the digital camera but not the hefty onboard flash memory allowance. It’s unique feature is “Shake Control” which lets the user shake the handset to turn the playlist to random. You can see the Nintendo Wii’s influence there. The new phones will debut before Christmas.
www.sonyericsson.com